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Augmented Reality, Mixed Reality and Virtual Reality - A series looking at their impact and influence


This will be a weekly series looking at Augmented Reality, Mixed Reality, Virtual Reality and other Emerging Technologies and their impact on us as a species.

Post will go up on Mondays and will be covering

- Industry
- Consumer Consumption
- Training, The New Workforce & Safety
- Learning &  Education
- Marketing, Branding and Messaging
- The Gaming Industry
- Buying and Selling
and more.

The first post will be published Monday, September 11.

If you have any ideas about specific pieces you would like to see or you have information you would like to contribute, please comment below, email or message me on Twitter, LinkedIn, Instagram or Facebook Messenger


LinkedIn - Brad Waid
Facebook - Brad Waid
Twitter - @techbradwaid
Instagram = @techbradwaid
Email - techbradwaid@gmail.com




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  10. Augmented reality has become trendy these days and it is no wonder, taking into account the characteristics of this advanced technology.

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    Replies
    1. It's becoming more common place and with the advancements of AI and MR, it will become even more mainstream. It's such an exciting future.

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  11. I'm so glad it's been helpful. Thanks for stopping by.

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  15. We know what impact does 3D or VR technology plays. But what else should be cared about to make this technology useful and engaging?  VR Apps

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[name=Brad Waid] [img=https://4.bp.blogspot.com/-pVwq_CdzMgA/WYkPj5NQTrI/AAAAAAAAACg/A0z9XA8QzHUFSCC6qioiORq1rJ0mV9FLACLcBGAs/s1600/bio.png] [description=Award Winning Educator, Emerging Technology Leader, Global Influencer, International Speaker, Keynoter, Top 15 influencer in Augmented Reality, Branding and Messaging Specialist and a good story-teller. Working with schools, industry, businesses, thought leaders and government bodies to improve learning, education and the human experience. ]